First hallway leading to first computer terminal.
Player start area.
Computer terminal pedestal with red spotlight.
Final boss room sans textures and enemy models.
View of main room from first hallway.
View of first room from player start area with textures and lighting.
First hallway textured and containing two enemy robot models.
First computer terminal using retro computer model.
Second computer terminal using alien texture on pedestal.
Final room after final boss. Drop pod, computer terminal and robot solve the mystery.
First build to have a menu screen implemented.
First computer room with lockers and shelves in disarray.
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